In this video we will take a look at how to build your own shell modifier with just a few nodes.
works in maya 2017 and above.
In this video we will take a look at how to build your own shell modifier with just a few nodes.
works in maya 2017 and above.
polyGable(roof/wedge) is available now in the latest beta (free)
For those of you who are not familar. this is tool that allows user to create Quad based Primitives( such as quad cylinders and quad spheres..) interactively that does not exist in base Maya. The nice thing about these primitives is that they are tweakable after creation.
polyOblong(wip)
this is a preview of a new primitive im working on which will be added later to the beta.