Wednesday, August 2, 2017

UDIM to UVTILE convert script

Great Script by beatreichenbach. Easily convert UDIM textures to UVTILE textures for Mudbox. And vice versa for importing into MARI.


https://gumroad.com/beatreichenbach#

Tuesday, March 14, 2017


Just recently tried out Maya 2017 update 3. In terms of modeling its really impressive, the new bevel method is working really well. allowing me to add support edges very easily with the click of a few buttons. Can't wait to really go in depth into testing all the rest of the modeling tools. But so far Ive been liking this release. Wishing that work is upgrading to maya 2017.

heres a video on some new features.




Wednesday, August 24, 2016

I just want to say meshmixer is fucking awesome tool. Kudos to the developers. booleans for the win.




Wednesday, October 14, 2015

Mudbox 2016 extension 1

http://docs.autodesk.com/MBXPRO/2016/ENU/#!/url=./files/GUID-4875124C-E33E-4DFC-A1BF-B0092BBA2F17.htm

New features highlight:

Improved 8-bit painting 

Improved painting on low-poly meshes

definitely a plus for Game artist
 

New UV edge bleed functionality


















Avoid Edge Bleed Overlap















Keep these new features coming Autodesk.

Saturday, October 3, 2015


 Mudbox tips and trick 1 -- screw top


feel free to ask questions

Friday, September 4, 2015

Lunch Crunch sculpts

 Weekly quick sculpt session at work. Very fun

all sculpted in mudbox from default head bust
Gringe

 Groot from Guardians of Galaxy
 Killer Croc from Batman
Garrosh Hellscream from WOW (missing horns)
Merman from He-man
Hunk the Scarecrow from Oz
 LOTR -Snaga
TMNT- Tokka
Undead
 Spiderman villain - Rhino

Sunday, August 16, 2015

Future of Sculpting in Maya/Mudbox - soooo good!

Autodesk Vision Series - Modeling

Keypoints:
- Adaptive Topology 
- Boolean
- Planar Cut
- Using Curves to shape and define Hard edges
- Hair Combing like Fibermesh from Zbrush
- Deformers
- Kit-bashing



Can't wait to try this out. This is what I wanted for Mudbox for a long time, sculpting is gona be a lot more fun and less tidious. With this I will never have to use Zbrush again. Sorry If I offend any Zbrush Users.
But most likely this will be a Maya only thing. Meaning that Autodesk will eventually integrate all of mudbox and phase it out. Would be great if they have this for both.