Sunday, November 30, 2014

armor vest

WIP armor vest based off of SDU


Saturday, November 22, 2014

Monday, October 13, 2014

Building 01 final

Maya viewport 2.0 with ssao and anti-aliasing. Textures size 1024 col/spec/normals




Tuesday, October 7, 2014

texture revised

This a my texture flat, currently making revisions to make it more apocalyptic.

added some blood stains and some broken windows.

Sunday, September 28, 2014

building 1 texture final


This one of the more challenging models to texture for because of the limitation of the texture size of 1024 for the whole building. I somehow managed to fit all the texture into one uv tile, but it was a pain in the arse. Glad its done





Monday, August 18, 2014

Running Dead Building 1 texture progress

Running Dead Building 1 texture progress




making some high poly detail to be baked down to the low poly.

Tuesday, July 1, 2014