WIP armor vest based off of SDU
Sunday, November 30, 2014
Saturday, November 22, 2014
Monday, October 13, 2014
Building 01 final
Maya viewport 2.0 with ssao and anti-aliasing. Textures size 1024 col/spec/normals

Tuesday, October 7, 2014
texture revised
This a my texture flat, currently making revisions to make it more apocalyptic.
added some blood stains and some broken windows.
added some blood stains and some broken windows.
Sunday, September 28, 2014
building 1 texture final
Monday, August 18, 2014
Running Dead Building 1 texture progress
Running Dead Building 1 texture progress
making some high poly detail to be baked down to the low poly.
making some high poly detail to be baked down to the low poly.
Tuesday, July 1, 2014
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