Friday, September 11, 2020

KTHolePuncher

 (MEL)KTHolePuncher for Maya 2018+ 

KTHolePuncher allows the user to create holes easily on multiple component selections (vertices and faces). This will save you time instead of doing it manually. Works on maya 2018 - 2020 


Get it at 

Artstation Marketplace https://kelvintam.artstation.com/store/KLV1/mel-ktholepuncher

Gumroad https://gumroad.com/l/nRvNV

 


Sunday, February 23, 2020

(Mudbox) How to project and Image onto model

Its quite easy just select a stencil on the tab> go to properties


make sure the paint strength is set to 100 > hit Flood from camera


Wednesday, December 25, 2019

Mari procedural guide Sofa Material

Someone on the mari forums was interested on how I did the sofa material I posted a while ago on my procedural art section. So I decided to do a quick guide on how I had approached it with node graph and share it here. Requirements Mari 4 +  , Mari Extension pack 5









Wednesday, September 4, 2019

Meshmixer is great for fixing messed up geo from dynamesh.

I had some geo that had some artifacts along with tons of non manifold vertices that came from Zbrush.  As soon as i bring it to meshmixer and run it through inspector and make solid. everything is good again



















Wednesday, January 10, 2018

Mari Procedural Art dump

Some procedural stuff ive been working on. No manual painting, fully procedural.
Software: Mari


Wednesday, August 2, 2017

UDIM to UVTILE convert script

Great Script by beatreichenbach. Easily convert UDIM textures to UVTILE textures for Mudbox. And vice versa for importing into MARI.


https://gumroad.com/beatreichenbach#

Tuesday, March 14, 2017


Just recently tried out Maya 2017 update 3. In terms of modeling its really impressive, the new bevel method is working really well. allowing me to add support edges very easily with the click of a few buttons. Can't wait to really go in depth into testing all the rest of the modeling tools. But so far Ive been liking this release. Wishing that work is upgrading to maya 2017.

heres a video on some new features.