Kelvin Tam 3d blog
3d Model/Texture Artist New Portfolio: https://www.artstation.com/kelvintam
Wednesday, August 16, 2023
Saturday, August 27, 2022
Tuesday, August 9, 2022
KT Modeling Tool Set Release
Hey All. I just released a Modeling Toolset that extends Maya modeling capabilities. Makes some mundane task quicker. Selections tools, Quad Connect, Mesh Adjustment tools..
Get it here at
Artstation - https://www.artstation.com/marketplace/p/yrLKz/kt-modelingtoolset
Gumroad - https://absolutekelvin.gumroad.com/l/ktmdlToolset
Cheers
Sunday, December 12, 2021
Maya Modeling toolset update 2 - new quad tools, edge edit tools and more..
Just want to share a development update on the modeling toolset i have been working on.
New tools: Quad diamond connect, Quad Split End, Average Planar, Space loop, Straighten loop and Select similar mesh.
My Plan is to release this in the new year
Saturday, September 4, 2021
(MAYA)Modeling ToolSet Development Update
In This Update, I will be demonstrating the new selection modes and Quad Connect tools. This tool is still in development, I will release it as soon as its stable enough.
-----New Selection Modes ----
Multiple EdgeBounds -- it will auto select Face section inbetween 2 Edge Bounds
Extend To Hard Edge -- it will Grow the faces selection up to the hard edges.
-----Quad Tools -----
Quad Corner Connect -- does a corner connect on edge rings. will also allow users to create a quad corner on ngon faces.
Quad Vertex Extrude -- Extrudes a face from a border vertex.
Quad End Connect -- creates a quad end connection on faces with 2 edges leading up to it.
Quad Loop Connect -- creates edge splits on all faceloops
https://www.artstation.com/kelvintam/store
https://absolutekelvin.gumroad.com/
Thursday, July 22, 2021
Tuesday, July 13, 2021
Substance Painter Shorts 01 - How to Export UDIM textures into seperate folders
This video will show you how to get Substance painter 2021 to export textures into its own folders corresponding to each channel.
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